
(scanners, fuel capacity) are now imported into ME3. Upgrades terminal available in the appropriate deck, ME2 upgrades Prothean technology that give extremely large combat bonuses but theyĪre offset by similarly large negative impacts.
Geth Spitfire - available from Spectre RequisitionsĪvatar Intel - 2 Prothean items are hidden in the map. Collector Weapons & Armour - including Sniper Rifle & SMG available to be unlocked in the map. Rewards include credits, War Assets, Reputation and Paragon or Renegade points. These involve a variety of decisions - some about whether to risk forces for gain, others paragon v renegade choices. Vanilla game, usually expanding on existing lore. Recategorised in more unique and logical format (no “Aliens” catch all)Īssignments designed to improve on the standard fetch quests from the. As a result the distorting impact of multiplayer has been Now in a separate N7 category and are given largely as mission rewards Assets are moved to more relevantĪssets represented by multiplayer - joint species special forces - are
In the war going on now impact the galaxy at war assets - as the warĭrags on inevitably losses mount.
Many new assets hidden in the map or given as rewards for missions, with many dependent on actions in ME1/2. Krogan+Salarians, Geth v Quarians, Saving the Council or the Alliance Result player choices have major consequences - choosing the Krogan v Pieces of intel) and it is much more challenging to reach the 6200 System has been revised so that scores are more realistic (Fleets andĪrmies are worth much more than individual ships, soldiers or small Many small improvements and error corrections. Improved visuals and music at certain locations.*. Specialist Traynor makes occasional comments when entering certain systems or clusters with GAW. Thanemod 3), Presrop, Refugee Fleets, Minuteman Station and Asteroid Heretic Station*, Jarrahe Station, Rakhana (Drell homeworld - requires Locations include - Kahje (the Hanar homeworld), Collector Base*, The Collector home system: Tartarus (available via Omega4 Relay). (Virmire), Kanala (Hanar home system), Horsehead Nebula (2 systems) and Massing, Eagle Nebula, Widow (Bekenstein), Pylos Nebula (2 systems),Ĭaleston Rift (3 systems), Ismar Frontier (2 systems), Sentry Omega Full log is below, I’ve bolded the most interesting notesĢ0 Clusters and Systems from ME1/2 restored - Omega Nebula, LocalĬluster (Earth), Rosetta Nebula, Titan Nebula, Hawking Eta, Phoenix I’ve um, not played ME3 in nearly two and a half years but I think this might well get me back into it. Not sure if you lot are aware of this, but this mod, by Kinkojiro adds A LOT of new options to the ME3 Galaxy Map, and includes new War Room assignments, weapons, unlocks, and intriguingly, your war assets change as the course of the war goes on, making things a bit tenser.